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Leetcode

MCP server enabling automated access to **LeetCode**'s programming problems, solutions, submissions and public data with optional authentication for user-specific features (e.g., notes), supporting both `leetcode.com` (global) and `leetcode.cn` (China) sites.

coding-agents
By jinzcdev
13922Updated 1 month agoTypeScriptMIT

Installation

npx -y leetcode-mcp-server

Configuration

{
  "mcpServers": {
    "leetcode-mcp-server": {
      "command": "npx",
      "args": ["-y", "leetcode-mcp-server"]
    }
  }
}

How to use

  1. Run the installation command above (if needed)
  2. Open your Claude Code settings file (~/.claude/settings.json)
  3. Add the configuration to the mcpServers section
  4. Restart Claude Code to apply changes

LeetCode MCP Server

NPM Version Chinese Doc NPM Downloads GitHub License LeetCode MCP Server on Glama Stars

The LeetCode MCP Server is a Model Context Protocol (MCP) server that provides seamless integration with LeetCode APIs, enabling advanced automation and intelligent interaction with LeetCode's programming problems, contests, solutions, and user data.

Features

  • 🌐 Multi-site Support: Support​ both leetcode.com (Global) and leetcode.cn (China) platforms
  • πŸ”Œ Dual Transport Modes: Run as a stdio process (default) or as a Streamable HTTP server for web-based integrations
  • πŸ“Š Problem Data Retrieval: Obtain detailed problem descriptions, constraints, examples, official editorials, and ​user-submitted solutions
  • πŸ‘€ User Data Access: Retrieve user profiles, submission history, and contest performance
  • πŸ”’ ​Private Data Access: Create and query user notes, track problem-solving progress, and analyze submission details (AC/WA analysis)
  • πŸ” Advanced Search Capabilities: Filter problems by tags, difficulty levels, categories, and keywords
  • πŸ“… Daily Challenge Access: Easily access daily challenge problems

Prerequisites

  1. Node.js (v20.x or above)
  2. (Optional) LeetCode session cookie for authenticated API access

Installation

# Install from npm
npm install @jinzcdev/leetcode-mcp-server -g

# Run with Global site configuration (stdio transport, default)
npx -y @jinzcdev/leetcode-mcp-server --site global

# Run with authentication (for accessing private data)
npx -y @jinzcdev/leetcode-mcp-server --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

# Run as a Streamable HTTP server
npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Alternatively, you can clone the repository and run it locally:

# Clone the repository
git clone https://github.com/jinzcdev/leetcode-mcp-server.git

# Navigate to the project directory
cd leetcode-mcp-server

# Build the project
npm install && npm run build

# Run the server (stdio transport)
node build/index.js --site global

# Or run as a Streamable HTTP server
node build/index.js --transport http --port 3000 --site global

Usage

The server supports two transport modes:

TransportDescription
stdio (default)Standard input/output transport for local MCP clients
httpStreamable HTTP transport for web-based integrations and remote access

Command-Line Options

OptionAliasDefaultDescription
--site-sglobalLeetCode API site: global (leetcode.com) or cn (leetcode.cn)
--session-cβ€”LeetCode session cookie for authenticated requests
--transport-tstdioTransport mode: stdio or http
--portβ€”3000HTTP server port (Streamable HTTP only)
--hostβ€”127.0.0.1HTTP server host (Streamable HTTP only)
--endpointβ€”/mcpHTTP endpoint path (Streamable HTTP only)

MCP Client Configuration (stdio)

Add the following server entry to your MCP client configuration file:

Option 1: Using Environment Variables

{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": ["-y", "@jinzcdev/leetcode-mcp-server"],
      "env": {
        "LEETCODE_SITE": "global",
        "LEETCODE_SESSION": "<YOUR_LEETCODE_SESSION_COOKIE>"
      }
    }
  }
}

Option 2: Using Command Line Arguments

{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": [
        "-y",
        "@jinzcdev/leetcode-mcp-server",
        "--site",
        "global",
        "--session",
        "<YOUR_LEETCODE_SESSION_COOKIE>"
      ]
    }
  }
}

For LeetCode China site, modify the --site parameter to cn.

[!NOTE]

The exact configuration file location and JSON structure may vary by MCP client. Some clients use an mcp.servers wrapper or a type field β€” refer to your client's documentation and adapt the example accordingly.

MCP Client Configuration (Streamable HTTP)

First, start the server in HTTP mode:

npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Then connect your MCP client to the running server:

{
  "mcpServers": {
    "leetcode": {
      "type": "http",
      "url": "http://127.0.0.1:3000/mcp"
    }
  }
}

To use authenticated endpoints, pass the session cookie when starting the server:

npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

[!NOTE] Some MCP clients use "type": "http" or "type": "streamableHttp" alongside the url field. Refer to your client's documentation for the exact HTTP transport configuration format.

[!TIP]

The server supports the following optional environment variables:

  • LEETCODE_SITE: LeetCode API endpoint (global or cn, default: global)
  • LEETCODE_SESSION: LeetCode session cookie for authenticated API access (default: empty)
  • LEETCODE_TRANSPORT: Transport mode (stdio or http, default: stdio)
  • LEETCODE_HTTP_PORT: HTTP server port when using Streamable HTTP (default: 3000)
  • LEETCODE_HTTP_HOST: HTTP server host when using Streamable HTTP (default: 127.0.0.1)
  • LEETCODE_HTTP_ENDPOINT: HTTP endpoint path when using Streamable HTTP (default: /mcp)

Priority Note: Command-line arguments take precedence over environment variables when both are specified. For example:

  • If LEETCODE_SITE=cn is set but you run leetcode-mcp-server --site global, the server will use global.
  • If LEETCODE_SESSION exists but you provide --session "new_cookie", the command-line session value will be used.

Available Tools

Problems

ToolGlobalCNAuth RequiredDescription
get_daily_challengeβœ…βœ…βŒRetrieves today's LeetCode Daily Challenge problem
get_problemβœ…βœ…βŒRetrieves details for a specific LeetCode problem
search_problemsβœ…βœ…βŒSearches for LeetCode problems with multiple filter criteria

Users

ToolGlobalCNAuth RequiredDescription
get_user_profileβœ…βœ…βŒRetrieves profile information for a LeetCode user
get_user_contest_rankingβœ…βœ…βŒObtains contest ranking statistics for a user
get_recent_ac_submissionsβœ…βœ…βŒRetrieves a user's recent accepted submissions
get_recent_submissionsβœ…βŒβŒRetrieves a user's recent submissions history
get_user_statusβœ…βœ…βœ…Retrieves current user's current status
get_problem_submission_reportβœ…βœ…βœ…Provides detailed submission analysis for a specific problem
get_problem_progressβœ…βœ…βœ…Retrieves current user's problem-solving progress
get_all_submissionsβœ…βœ…βœ…Retrieves current user's submission history

Submissions

ToolGlobalCNAuth RequiredDescription
run_codeβœ…βœ…βœ…Runs code for a problem and polls /check/ until finished
submit_solutionβœ…βœ…βœ…Submits code for a problem and polls /check/ until finished

Notes

ToolGlobalCNAuth RequiredDescription
search_notesβŒβœ…βœ…Searches for user notes with filtering options
get_noteβŒβœ…βœ…Retrieves notes for a specific problem by question ID
create_noteβŒβœ…βœ…Creates a new note for a specific problem
update_noteβŒβœ…βœ…Updates an existing note with new content

Solutions

ToolGlobalCNAuth RequiredDescription
list_problem_solutionsβœ…βœ…βŒRetrieves a list of community solutions for a specific problem
get_problem_solutionβœ…βœ…βŒRetrieves the complete content of a specific solution

Tool Parameters

Problems

  • get_daily_challenge - Retrieves today's LeetCode Daily Challenge problem with complete details

    • No parameters required
  • get_problem - Retrieves details about a specific LeetCode problem

    • titleSlug: The URL slug/identifier of the problem (string, required)
  • search_problems - Searches for LeetCode problems based on multiple filter criteria

    • category: Problem category filter (string, optional, default: "all-code-essentials")
    • tags: List of topic tags to filter problems by (string[], optional)
    • difficulty: Problem difficulty level filter (enum: "EASY", "MEDIUM", "HARD", optional)
    • searchKeywords: Keywords to search in problem titles and descriptions (string, optional)
    • limit: Maximum number of problems to return (number, optional, default: 10)
    • offset: Number of problems to skip (number, optional)

Users

  • get_user_profile - Retrieves profile information about a LeetCode user

    • username: LeetCode username (string, required)
  • get_user_contest_ranking - Retrieves a user's contest ranking i

…

View source on GitHub